Where is wuunferth
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I've never kept a journal, I can assure you. What exactly did this amulet look like? Jade, ringed with ebony.
A worn carving. Or at least, I've heard of it. I would wager that carving once depicted a skull. That is the Necromancer's Amulet, of legend. It appears you were at least half-right. There is necromancy at the heart of this. Now that we know they're tied in to some sort of necromantic ritual, I think I know when the next might occur.
A guard will be near her body and will say: "I I thought you captured the Butcher. You said the city was safe, now. How could this have happened? You should visit the Bloodworks to talk to Wuunferth -- we need to figure out where the evidence went wrong. And here I am in the Bloodworks. Looks like you aren't such a sharp investigator after all. I've actually been after the killer myself. If you choose to confront Wuunferth instead of talking to Jorleif, you will not only shorten the quest but also save a life in Windhelm.
When you confront Wuunferth with the rumor that he dabbles in necromancy, he will ask: "I beg your pardon? I am a member of the College of Winterhold, in good standing! They haven't allowed necromancy for hundreds of years! You will not have any choice but obey orders and head out into the Stone Quarter at night to find the killer and clear Wuunferth's name.
When all is said and done, you are to return to Jorleif for your reward. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password?
User Info: puenboy puenboy 10 years ago 1 I want to train journeyman destruction but I can't find Wuunferth in Windhelm. Where is he? Snake: Liquid! User Info: Applecorp Applecorp 10 years ago 3 I want to find him too, anyone know? User Info: Applecorp Applecorp 10 years ago 4 bump. User Info: Applecorp Applecorp 10 years ago 6 There must be someone who knows, or cares?
User Info: thefinalzapkeet thefinalzapkeet 10 years ago 7 i'm going to bump this because i'm confused as well Go the Distance is the most inspirational song ever those that agree: Even though your quest journal now encourages you to follow up on these clues, keep looking around the house.
Ignore the mead scattered on the floor and proceed to the two wardrobes in the western alcove. The wardrobe to the right is nailed to the wall, so open it and remove the false back panel. This will reveal the killer's hideout, a room filled with bones, bloody remains and the suspected embalming instruments. Investigate the altar and pick up the Butcher Journal 2 for more evidence. Leave the room, and look at the small shelf between the wardrobes.
It contains even more pamphlets, but also a strange amulet. This is the last item of evidence, so make sure to pick it up. Read the pamphlet to learn about a Windhelm citizen named Viola Giordano. Before leaving, make sure you have a pamphlet and the strange amulet in your inventory. If you want to avoid investigating Hjerim with Viola later on, pick up one of the journals as well. Pay a quick visit to the helpful Jorleif or a guard for advice on how to proceed.
When you show him the amulet, he will be quite puzzled but will point you to Calixto at the House of Curiosities for an opinion. When asked about the term 'the Butcher' he will spitefully refer you to Viola Giordano, the author of the pamphlets and the one to seek out for background information on the killings.
At this point, map markers will point to both Viola and Calixto, but it is recommended to visit Calixto first. Calixto had opened up his small museum with his now deceased sister, showcasing the various items they found during the adventures they shared back in the day.
These days, Calixto spends most of his time sitting in a chair doing absolutely nothing but mourning the loss of his sister and rambling about how happy she'd have been seeing all the curious items under one roof. Not surprisingly, Calixto will, for a small fee, offer a guided tour around the small House of Curiosities and explain the background for a few of the items.
It is a good idea to accept this tour, just for the investigation. When you present him with the strange amulet, he will tell you that it's the Wheelstone, traditionally carried by court mages. He will then offer to take it off your hands for gold. Due to a bug with the amulet, it is recommended to accept this offer. Viola is an Imperial who tends to wander the streets of Windhelm during the day and hang out at Candlehearth Hall in the evening.
Track her down with a "Beware the Butcher! She is understandably upset about the presence of a serial killer and the apathy of the town guards. If you failed to pick up the journal in the hidden chamber back in Hjerim, Viola will immediately take interest in the old house and set off at a running pace to help with the investigation. If you already have the journal, Viola will point to Wuunferth , the court mage in the Palace of the Kings, as the most likely person to be experimenting with Necromancy.
If you chose to speak to Viola before Calixto, the map marker pointing toward him will now be gone. Still, go sell him the strange amulet before going anywhere near the Palace of the Kings. This will net you gold and one less bug to worry about. Even if the map marker now points you towards the Palace and your journal tells you to confront Jorleif with the evidence against the court mage, talking to Jorleif can be fatal for the townsfolk of Windhelm.
Another option is available, although it's unsaid. You can go directly to the accused Wuunferth and confront him yourself, without ever talking to Jorleif. Wuunferth the Unliving lives a secluded life in the Palace of the Kings, but you are free to go visit him at any time.
During the day, he will be in his quarters first door on the left on entering, upstairs, at the far end. He spends his nights wandering around downstairs. Confront him with the rumors about him performing necromancy.
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