Arma 2 pmc where is the contact




















It was released on November 30th, PMC includes vehicles designed specifically for use by the faction, which includes an armed drone, transport helicopter, and a modified variant of the SUV limousine vehicle that was first added in the Operation Arrowhead expansion pack.

Along with vehicles and weapons, additional faces and a few American English-based radio protocols have been added for use by the new faction. A unique Australian English radio protocol has also been added specifically for one new PMC character. A full-length singleplayer campaign has also been included and continues the story of former British Army trooper Brian Frost , who now works as a mercenary for the company.

PMC does not require the base version of ArmA 2 to run but does need the Operation Arrowhead expansion pack either the standalone or Combined Operations versions. Armed Assault Wiki Explore. IMO it is a bizzare mission design choice. I'm sure the campaign will get better but who play tests these things without saying "you know, it's atmospheric but I don't think anyone's going to enjoy being randomly spammed by it".

It's sooo basic - if I made a mission for my squad where five guys died like this I don't think I'd be very popular. Same, I just though it added good tension. And as Trooper said, the wind, the dust. Kept it edgy. I loved the video bits and the credits hooked to terrain BIS is getting very professional.

Generally if it doesn't land on or very near you then it's not. However, it does me so I guess it is. Don't vets say its better to be lucky than smart? Well I guess I'm not both I was actually enjoying this mission until I got in the chopper at the end and it refused to take off I'm guessing it's because of the fact the first guy I met got killed by infantry I thought the whole point of a game like ARMA2 was that I'm able to do things my own way and that the mission is adjustable.

It seems ridiculous that BIS would make a mission where the helicopter won't take off if a certain AI dies, and can easily do so. I knew something was wrong the moment he died and my character didn't even acknowledge his death As for the artillery, it hasn't hit me once, I don't know what the problem is? Just act how you would in real life, stay in cover and stay clear of the shells. Stay close to cover, if you are lucky enough to hear it coming get behind cover, preferably below ground level..

Artillery seems to be landing with evenly timed intervals. Run from cover to cover. I got killed a couple of times by it before I got better at moving tactically. I saw some rounds landing within 10 meters of enemies some times, that was fun :. I got hit when i was inside a building.

Inception 2nd July, « Search for missing documents amidst a Zargabad battle » Regaining consciousness after the artillery strikes, Brian Frost and Henry Asano regroup with the other mercenaries of Team Sword after fighting their way through the remnants of Zargabad, and are evacuated from the city.

Elimination 2nd July, « Neutralize enemy vehicles around a testing facility » Upon arrival, Team Sword discover government forces are guarding the facility's outskirts. Preparation 3rd July, « Survive a guerrilla attack » As morning approaches, the inspection team discover solid evidence of the nuclear material being of Chinese in origin.

Make sure the radioactive materials get through the Takistani mountains safely » Reynolds arrives in a helicopter with SUVs as backup. Decision 3rd July, « Make an important decision » Although they reach Zargabad in one piece, Reynolds returns with shocking news that he had gotten his hands on the evidence gathered by the inspectors, and that their new assignment was to silence Ruce's team before they can reveal the truth behind OKB Deception 3rd July, « For the Greater good Universal Conquest Wiki.

Reception 29th June, «. Pick-up a UN investigator team at a deserted airstrip. Ensure the safety of the UN investigators in a factory complex. Protect the UN investigators on their way to an important contact. Search for missing documents amidst a Zargabad battle. Travel south through the Takistani mountains. Neutralize enemy vehicles around a testing facility. Protect the facility while UN investigators are inside. Leave the Proving Grounds and head back to Zargabad.

Make sure the radioactive materials get through the Takistani mountains safely. Cold War Assault. Armed Assault. Mobile Ops. Liberator of Lignos.



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